
No More Monkey Business
This game is about fast-paced destruction in a satirical monkey world.
I made both monkey voice acting, destruction sounds and dynamic music. I took a lot of inspiration from Going Under (2020) and the fantastic sound/music in Ape Out (2019).
Gameplay sound
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The gameplay is mostly destruction SFX, with some added monkey voice acting.
The music changes depending on the amount of destruction.
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Cutscene sound
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The game's narrative context is explained with a cutscene. I collaborated with a team member for voice acting.
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Sound design Process
Destruction sounds
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For the destruction sounds, I used a lot of layering & modulation to squeeze out variety. Fmod's tools helped a lot with this.
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Monkey Voice Acting
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The sounds are used in the cutscene and during gameplay.
I wrote a detailed manuscript for one of my team members for voice acting.
