No More Monkey Business
This game is about fast-paced destruction in a satirical monkey world.
I made both monkey voice acting, destruction sounds and dynamic music. I took a lot of inspiration from Going Under (2020) and the fantastic sound/music in Ape Out (2019).
Gameplay sound
The gameplay is mostly destruction SFX, with some added monkey voice acting.
The music changes depending on the amount of destruction.
Cutscene sound
The game's narrative context is explained with a cutscene. I collaborated with a team member for voice acting.
Sound design Process
Destruction sounds
For the destruction sounds, I used a lot of layering & modulation to squeeze out variety. Fmod's tools helped a lot with this.
Monkey Voice Acting
The sounds are used in the cutscene and during gameplay.
I wrote a detailed manuscript for one of my team members for voice acting.