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Zombie Dungeon

I made Zombie Dungeon in collaboration with an artist.

The player is guided by level design and sound.

Ambience

I played around with Fmod's scatter instrument to give the feeling of being surrounded by zombies.

Together with level design, the  sound cues crate good emotional pacing.

Screams

I was inspired by the old Call of Duty zombie screams. (recorded these when I was sick which helped).

Scream
00:00 / 00:02
ZombieScream
00:00 / 00:03
ZombieAmbiance
00:00 / 00:18

I used Fmod to play screaming and slamming at random locations in a single event.

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